Take Two Acquires WWE Video Game License, THQ Dissolving

IGN.com is reporting that the WWE video game license is expected to be acquired by Take Two, the parent company of 2K:

“The era of THQ wrestling games is over. Sources have indicated to IGN that the WWE game franchise will be sold to Take Two, parent company of 2K. Terms of the sale are unknown at this time, as details have not been finalized. These negotiations appear to have taken place outside THQ’s formal auction process.”

THQ, the former developer of WWE’s video game franchise, will be officially dissolving, with its studios, staff, licenses and other assets sold off at auction today.

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  • Pozessed

    This is amazing news… For those who do not know Take Two are behind the greatest games of all time Grand Theft Auto, BioShock, Borderlands, Max Payne, Midnight Club, Serious Sam, NBA 2K etc. I think WWE’s gaming future will be pretty safe.

    • http://www.facebook.com/tennindo.tennison Tennindo Tennison

      id agree to that. I’m interested in how they will take on the WWE games

      • Pozessed

        The only thing that worries me is the creation suite. I dunno if the CAW mode will be good like previous WWE games… But overall, there should be little to no bugs, good gameplay, good graphics and with the resources they have from THQ then they will have a very good base for the game. I reckon if given enough time say a year then we will see a great game.

    • http://twitter.com/Delta_Frost Matt Beasley

      It would be interesting to see a Rockstar Games version of WWE. But 2K is a completely different studio so I’m sure it will be like other sports games.

      • Lester Foxx

        One possibility is to use NBA game engine for it. Just like what they did with MLB games (you heard me right, MLB 2k series was actually using the same engine like NBA 2k series, that’s the reason those games were buggy).

    • Lester Foxx

      They’re also behind the joke MLB 2k series and Billy Beane GM series. I think it’s depend on which studio they put the project on. For example, if the game is produced in Shanghai then don’t expect too much from them.

    • http://twitter.com/AJCampbellNYG Andrew Campbell

      I’m just glad EA didn’t get the license.

    • InfiniteRTG

      I know this isn’t wrestling related but I wonder what the future of The Saints Row series is going to be. Hopefully, in my opinion, they should make it more like GTA (physics, gameplay, non-goofy/childish storylines) with all the customization options.

      • Pozessed

        They want to be different from GTA to sell more. If they are more unique for example with a gang running the world and them doing these action movie stunts in normal day to day activities then it appeals to others… Because lets face it, the only thing it has over GTA is the customisation.

      • spike westphal

        i belive saints row was brought by ubisoft the assassins creed parent company

  • http://www.facebook.com/johrdann.miller Johrdann Miller

    thq suck! every game since 2008 had been the exact same!

  • Superlative

    If you’ve ever played NBA 2K then you should know that the next WWE video will be absolutely amazing.

    • Guest

      If you’ve ever played MLB 2K then you should know that the next WWE video will be absolutely awful.

      • Lester Foxx

        That’s because developers in 2K sports were all NBA fans and knew nothing about baseball. Not sure if that changes now, but that’s the case in 2011. The developers didn’t know a thing about baseball so they just used the same engine for NBA games to make MLB 2k.

        I hope one of those programmers at least has some knowledge in wrestling.

        • http://www.facebook.com/profile.php?id=100000035315992 Dylan Reed

          i hope teh people that made the game engine get hired too work on the WWE games and with the extra resources improve it…THQ just didn’t have the resources too reach the full potential of what the game engine could do…so this company better not change a whole lot and just improve the stuff THQ couldn’t do

  • Paul Kersey

    Now they need to hire some of the people from the old AKI development team (who made the WCW/WWF N64 games) and make a great WWE game.

  • Really?91

    So is THQ still making WWE 14?

    • Pozessed

      I do not think so since THQ has dissolved… I think the buyers will inherit the WWE 14 project that THQ were working on.

      • Really?91

        Eh, works for me. WWE 13 was pretty good, but still felt like it was missing something.

        • http://www.facebook.com/profile.php?id=100000035315992 Dylan Reed

          THQ and Yukes are working on WWE 14 during the dissolving process

  • http://twitter.com/ToricoUK Jamie

    Oh FFS, THQ were not the developer of the WWE games! They only published them! They are created by Yuke’s in Japan and will continue to do so, so nothing will change!

    • Big John Studd

      Nobody knows if anything will change. Take Two may well decide to put another developer to work on it (likely one of their in-house teams). They have no obligation to Yukes at all.

      • http://www.facebook.com/profile.php?id=100000035315992 Dylan Reed

        depends on Yukes contract too make the game… just like THQ and Yukes are making WWE 14 due too contractual stuff

  • xD

    yeah but they average a gta every 2 years and they average midnight club last one was was released ages ago so i dont know that they can keep up with a wwe game a year

  • http://twitter.com/KillatheNinja Jason

    Its not like its hard to make a game like wwe there copy paste just like every other sport game these days.

  • Kenard Johnson

    That’s all great in all. But what about now? My wwe 13 online records keeps resetting and now with thq gone who do complain too?

  • http://www.facebook.com/kfydrych1 Kevin Fydrych

    Good. The majority of the past WWE games have been crap.

  • http://www.facebook.com/ldozier3 Lorenzo Dozier

    WWE 2k14, i like the sound of it. i was hoping this would happen. 2k has realism in their updates, take 2k13 for an example in nba, derrick rose is in active at the moment, which means you cant use him in the game until he comes back in real life since hes injured. plus nba.com updates are shown, this can be done for wwe.com and outfits and rosters can automatically get updated for you like attires and entrances

    Soundtracks will be top notch & Creating a Legend & My Superstar sounds reasonable to have. In the Creating a legend mode allow a professional Superstar relive their entire career or important parts and play it out in the game

  • ivan

    um gta, pretty sure Rokstar games has that one

  • http://www.facebook.com/craig.deboard Craig DeBoard

    I really enjoy WWE 13. So much so I’ve purchased every downloadable content released thus far. The Attitude Era mode was great.

    One spot I really hope they concentrate on is the online multiplayer mode. THQ’s version leaves a lot to be desired. I don’t really care about the CAW aspect since I’m not big into creating guys and instead just download guys that others make (the current popular version of Dean Ambrose on X-Box is awesome by the way).

    I know I’d like to see more of a roleplaying aspect to it. An open world type deal would be cool. Maybe allow players to take their wrestlers to other territories (like AWA, WCCW, ECW, WCW and other promotions WWE has purchased in the past), or possibly be allowed to take a character through NXT and try to get them over enough to appear in dark matches then on to Smackdown, then to Raw then to PPVs, then on to Wrestlmania. A lengthy career mode that lasts for more than just a few hours of game play time (something that lasts a good 100 hours of game play time) would be great. TNA’s game sucked but that was one aspect about it that was really neat.

  • InfiniteRTG

    To quote The Great One…FIIIIIIINNNNAAAALLLY!!!!

    That’s what these idiots get for tricking me into wasting $60 plus dollars on their glitch, spam infested, broken WWE games!!!

  • ytwerty